Construction of Subsidiary Task 2

This is the construction of how we created our game cover step-by-step.

Using Adobe Fireworks CS6, we started our design on our game cover with the images below showing how it came together.

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This is the template of our game cover. We started by inserting lines with each shape containing an image of a game we will include in our game.

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We then put in image into one of the shapes by resizing using the shift key to keep the image in proportion so we didn't lose quality. We then cropped and adjusted the image to fit into the space.

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All the images are now inserted, sized correctly and adjusted and now fit in all the spaces. However, it didn't look like a game cover. Therefore, in order to make it look like a game cover we added the Xbox One cover as shown above to make it look like a game cover. 

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