Second Advert

For our second advert, we wanted to ensure the audience would like it. To do this, we created a questionnaire and gave out 20 copies for people to fill in. We then analysed the results and found that the audience wanted to be shown more gameplay. Our first advert we had created was more slow placed, so we wanted our second advert to be different and appealing to the audience.

We collected our gameplay footage using a software called 'Fraps' which allowed us to quickly capture our gameplay for different games we are including in our new compilation game; Best Sellers Collection. By using this method compared to others we didn't lose any quality which was something important to us for our a second advert. This is because our first advert consisted of different games all in one frame which we feel wasn't the best of quality. The reason why we lost the quality is because we used a pan and zoom effect into a smaller frame of the gameplay footage. Therefore, we decided as a group that we needed to come up with a solution to retain a high quality. So, we thought that it was best to think of a different way to present our advert. To do this, we imported the different clips and shown around 5 seconds of each gameplay with a transition in between each. This made it more fast paced which relates to our audience research and helped us to retain a high quality advert so that it looked professional. 


Our Second Advert:


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